Call of Duty: Black Ops

Call of Duty: Black Ops is a first-person shooter video game developed by Treyarch, published by Activision and released worldwide on November 9, 2010 for Microsoft Windows, Xbox 360, PlayStation 3, Wii consoles, with a separate version for Nintendo DS developed by n-Space, Announced on April 30, 2010, the game is the seventh installment of the Call of Duty series. It is also the first to be set in the Cold War and the fifth to be set in World War II. It is the third in the series to be developed by Treyarch, and is a sequel to the developer's Call of Duty: World at War.


Black Ops is a first-person shooter, retaining the same gameplay mechanics as previous Call of Duty titles. The player assumes the role of a foot soldier who can wield various firearms, of which two at a time can be carried; throw grenades and other explosives; and use other equipment as weapons. A player close enough to an enemy can kill with one knife blow. A character can take three stances: standing, crouching or prone; each affects rate of movement, accuracy, and stealth. The player can dive to prone from a standing position while running, and can momentarily sprint before having to stop. The screen glows red to indicate damage to a player's health, which regenerates over time. When the character is within the blast radius of a live grenade, an on-screen marker indicates where it is in relation to the player, helping the player to move away or to throw it back. Among the weapons new to the series in Black Ops are crossbows with bolts and explosive ammunition, Dragon's Breath rounds and ballistic knives.

Sanedo

Sanedo

Over Call of Duty Modern Warfare 3

With all of the hoopla and press surrounding the release of Call of Duty Modern Warfare 3 this past week, it was easy to overlook the other major release this week. On Friday November 11th, The Elder Scrolls V: Skyrim was released and in the first 48 hours of release, the number of Steam users playing the game dwarfed those of Modern Warfare 3 on the PC Platform. As of this writing on Sunday November 13 The Elder Scrolls Skyrim has peaked at more than 287,000 users while Modern Warfare 3 has peaked at nearly 87,000 users.

Now Modern Warfare 3 has outsold every game in history during it's first week in release when all platforms are considered, selling more than $400 Million in the first 24 hours. It will be interesting to see which direction this disparity goes over then next few weeks and months. Previous Call of Duty releases have been plagued by bugs and server capacity issues that it's possible some PC gamers are waiting for the first few patches before purchasing. However it's also likely that Modern Warfare 3 has done little to differentiate itself from previous Call of Duty titles or the scores of other military first person shooters that are released. When give the choice of a story rich, open world role playing experiece or a scripted first person shooter with standard multiplayer component PC gamers are choosing the former.

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Call of Duty World at War PC Patch 1.7


Game Title: Call of Duty World at War
Patch Version: 1.7
Developer: Treyarch

Size: 16.48MB

Description: The Call of Duty World at War 1.7 patch fixes a number of minor multiplayer bug fixes. A full list of patch notes can be seen below. Before patching to 1.7 you'll need your game updated to the World at War version 1.6 patch. Treyarch has also made the patch available for German language version as well as a dedicated server patch to update any servers you may be running to the latest version. All Call of Duty World at War patches can be downloaded for free from any of the hosting sites listed below.

Download Links - English
Gamershell
FileShack
Worthplaying

Patch Notes [Source: CallofDuty.com]


Top 10 Action Games of 2011

A list of what’s to come in 2011…

   1. Dead Space 2
   2. BioShock 2: Minerva’s Den
   3. Star Wars: The Force Unleashed- Endor DLC
   4. Bulletstorm
   5. Warriors: Legends of Troy
   6. Homefront (action/shooter)
   7. Assasin’s Creed: Brotherhood
   8. Crysis 2
   9. Lego Star Wars III: Clone Wars
  10. F.3.A.R.


System Shock 2

 

System Shock 2 is a 1999 first-person action role-playing game, designed by Ken Levine for Windows. The title is a sequel to the 1994 PC game System Shock, and was co-developed by Irrational Games and Looking Glass Studios. The sequel was originally designed as a standalone title with no relation to System Shock; story changes were made when Electronic Arts—who owned the Shock franchise rights—signed on as publisher. System Shock 2 was released on August 11, 1999 in North America.


Like its predecessor, gameplay in System Shock 2 is an amalgamation of the role-playing game (RPG) and first person shooter (FPS) genres. The player uses melee and projectile weapons to defeat enemies, while a role-playing system allows the development of useful abilities. Navigation is presented from a first-person perspective and complemented with a heads-up display that shows character and weapon information, a map, and a drag and drop inventory. Backstory is explained progressively through the acquisition of audio logs and encounters with ghostly apparitions.
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